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DirectX11 3D Programming: Fundamentals & Usage of 3D Graphics API (Visual C++)

DirectX11 3D Programming: Fundamentals & Usage of 3D Graphics API (Visual C++)

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DirectX11 3D Programming: Fundamentals & Usage of 3D Graphics API (Visual C++)

This technical guide offers a comprehensive introduction to DirectX11 3D programming, detailing the fundamental knowledge and practical application of this standard 3D graphics API. Readers will learn how to implement and utilize DirectX11 for 3D development specifically using Visual C++, making it an essential resource for aspiring game developers and graphics programmers. Published by Kogakusha, a reputable publisher of technical books, this volume provides clear instruction for mastering 3D graphics on the Windows platform. Note: The text is entirely in Japanese. Brand New Japanese Edition.

ISBN 9784777518944 · ISBN-10 4777518949

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